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Cemu 1.18.0

Description

Cemu is a Highly experimental software to emulate Wii U applications on PC.

 

  • Can run encrypted Wii U images (WUD) and RPX/RPL files
  • Internal resolution is 1920x1080 (if supported by game)
  • Contains basically no optimizations. Expect slow framerates and long load times.
  • Windows 7 or above (x64) (other platforms may be supported later)
  • Requires OpenGL 4.0
  • Tested on NVIDIA and AMD: Runs fine on most recent driver
  • Tested on Intel: Garbled output but runs if OpenGL version is supported

Changelog

Cemu detailed changelog for 1.18.0

 

New in 1.18.0c:

  • input: Improved detection speed of controllers for DSU client
  • input: Fixed a problem where high input lag could occur for DSU client controllers

New in 1.18.0b:

  • general: Updated language files
  • CPU/JIT: Added proper icache invalidation and allow recompilation of dynamic code
    • This improves performance in titles which use runtime code generation (e.g. VC64 or webkit based titles)
  • Vulkan: Added support for texture format A1_B5_G5_R5 (commonly used by VC64 titles)
  • OpenGL: Added support for LINE_LOOP primitive
  • coreinit: Fixed a potential deadlock which could occur after OSCancelThread() was called

New in 1.18.0:

  • input: Added native support for DSU client (Cemuhook motion provider protocol)
    • Configurable as a separate input API in input settings
  • input: Added motion support when Wiimotes are used as input API for GamePad
  • input: Added motion support when using DSU client for emulated Wiimotes
  • general: Added quick start assistant for new users
    • Opens on first launch but can also be accessed via the help menu
  • debugger: Various smaller tweaks for better readability of disassembled instructions
  • debugger/patches: Added more PPC instructions to the assembler and disassembler (#288)
    • New: mulli, mullw, mulhw, mulhwu, divw, divwu, beqlr, bgtlr, bgelr, bltlr, blelr, bnelr
    • New simplified mnemonics: extlwi, extwri, slwi, srwi, clrlwi, clrrwi, sub
  • Vulkan: Fixed an issue where stencil clear could also unintentionally clear depth (fixes some issues caused by Nvidia driver 445.75)
  • Vulkan: Added alternative code path for when R4G4 textures are not supported (fixes crashes on Intel GPUs)

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