History
-: 0.5.2 Changes :-
- Opening .minc files now opens the linked .min files
- More accurant PRC timing and triggering
- Minor changes
- Debugger Only:
- Recent ROMs list
- Drag & Drop ROM files support
- Added file association to .min and .minc files
- Moved PRC Counter from Timers Window to Misc. Window
- Added more special registers for printing numbers and
- clearing the debug output window
- Reorganized the menu
- Win32 Only:
- Fixed command-lines and closing code
- Recent ROMs list
- Drag & Drop ROM files support
- Added "Pause when inactive" window option
- Added file association to .min and .minc files
-: 0.5.1 Changes :-
- Relative files are now launched from current directory
- Fixed notification message display in 32bpp
- Added 50% Scanline LCD filter
- New Tools (Available in Debugger package):
- PokeMini Image Converte
- PokeMini Music Converter
- Debugger only:
- F1 shortcut for documentation
- Improved external launcher
- IRQ Window "Frames in single-row" initialization fixed
- Minimized windows won't be rendered now
- Added "Character Set -> From file..." in Memory viewer
- Added "Memory data" in Memory viewer with Import, Export, Copy and Fill operations.
- Win32 Only: Fixed DirectDraw surface pitch
-: 0.5.0 Changes :-
- Debugger is now complete!
- Reordered menu items better
- Added Dingux platform (Thanks coccijoe for the port src code)
- Fixed issue of sound going out of sync
- Separated piezo filtering (now works with any sound engine)
- Fixed result of SUB instruction with decimal mode
- Fixed PRC rate divider
- Corrected some options in configurations file
- Multicart support
- Made sure shared EEPROM and cfg files are only saved on emulator's executable directory
- Added "Sync cycles" option that allow to trade between performance and accurancy, higher value can speed up emulation but may cause problems
- Pressing Left/Right while browsing will now page up/down, selecting drive is now C+Left and C+Right
- Unofficial colors palette changed (but still backward compatible)
- New zooms: 5x (480x320) and 6x (576x384)
- Loading ROM from ZIP package is now supported
- More palettes and 2 custom ones, they can be edited by pressing A
- Win32 platform is now fixed and updated
- Joystick can now be re-defined in portable devices
- SDL Only: Keyboard can now be re-defined under "Platform..."
- Dreamcast Only: PAL/NTSC can now be selected under "Platform..."
- NDS Only: Added FPS counter and rumble pak level adjustment
- PSP Only: Zoom from 1x to 4x can now be changed under "Platform..."
© 2011-2012 by JustBurn - Hardware documentation copy from Sublab by Team-Pokémé