MameUI Settings

Suggested MameUI Default Settings

*       Advanced / Triple Buffering ensures there should be no 'tearing' of screen images if the frame rate doesn't exactly match the monitor screen refresh in full-screen mode.  Particularly evident in vertical scrolling games.  This however can lead to sound stuttering on games that are above 60Hz [early Namco games like Pac-Man, etc.] if the user's monitor is not capable of being driven at a higher refresh rate, like modern LCDs.  If a modern LCD fixed at 60Hz is in use, toggle on the Advanced • Refresh game speed.

*       Simulated monitor effects are now handled via *.png files in the \artwork directory.  They are accessed in Advanced / Select Effect.  Scanlines75x4 provides a 75% black line every four pixel rows.

*       Bitmap prescaling in Display is the new control for determining how fuzzy or sharp the bilinear filtering of D3D is.  Increasing this number sharpens the game pixels.

 

2007-11-10 01:41 AM -0800 / john iv