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Terms

EO: For the purposes of this tutorial, Emulator Organizer will be abbreviated as EO.

 

Profile: The Profile in EO is used to store settings, views, console/emulator icons, console properties, as well as rom data information.

 

Console: Consoles are devices used to play videogames e.g. Nintendo 64, Sega Genesis, Sony Playstation, Microsoft Xbox, etc. To make EO less complicated, the term Console will also apply to any machine that can run a video game e.g. Arcades, DOS, X68000, etc.

 

Emulator: An Emulator is a program on a computer that is used in conjunction with a rom file to play a game that was manufactured for a different system. For example a Super Nintendo emulator can be used to play a Super Metroid rom on a computer.

 

ROM: ROM stands for read only memory. This type of file is created when a physical game cartridge is converted into a digital file. To make EO less complicated, the term ROM will also apply to any game converted to a digital file e.g. arcades, DOS/computer games (.exe), disc based games (.iso), etc.

 

Archive: An archive is a file created after compression software is used to reduce the size of one or more files. Supported archive types are: 7z, arj, bzip2, cab, cpio, gzip, rar, rpm, split, tar, & zip.

 

AI: AI stands for Archive ID path. The purpose of this function is to allow individual roms from a merged/compressed archive to be displayed separately in an EO console. For example, "Rygar" released on the Nintendo Entertainment System (NES) has three versions which correspond to the regions they were released in i.e. Rygar (U).nes, Rygar (E).nes, Argos No Senshi (J).nes. If the merged/compressed archive of Rygar was added to EO then launched, a window will populate asking which of the three version of Rygar should be sent to the emulator. If the game is added with AI enabled, all three versions of the game will remain inside their original merged/compressed archive, however all three versions will be added to EO. If AI is enabled, some functionality will be lost, mostly around renaming / deleting, which usually occurs during database imports.