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DSP Emulator 0.18 WIP 10/05/2017


Well, this is just another emulator... but, what's the difference? This is a pascal open source emulator using Delphi/Lazarus environment. There are not many emulators in pascal...


Yes, its open source, you can compile it yourself. But you cannot use it for commercial purposes.


Since version 0.9b3 has ported to Lazarus/Free Pascal, so there is a Linux 32/64bits version available.


Since version 0.14b3 there is a Mac OSX 32bits WIP version.


What's New!!! DSP Emulator

DSP 0.18 10/05/17


  • Lazarus
    • Fixed stereo sound
    • Improved audio synchronization
  • GFX
    • Added final screen independent flip X or flip Y
    • Improved scrolling by independent rows and/or columns
    • Improved zoom sprites (no more graps)
    • Added functions to rotate X axis and/or Y axis of a surface
  • Deco BAC06
    • Converted to classes
    • Fixed bugs and more speed
  • Deco 16IC: Converted to classes
  • K051960, K05324x: Optimized sprites rendering
  • K007232:
    • Support of two simultaneous audio chips
    • Fixed stereo support
  • K053260: Fixed stereo support
  • MCS51
    • Corrected registers, mapped in memory
    • Added more opcodes


Hardware changes:

  • Psychic 5
    • Fixed intro
  • Deco 0 HW
    • Driver optimizations
    • Added dipswitches
    • Baddudes: Added i8751, protection patches removed
  • Caveman Ninja HW
    • Fixed raster interrupts
    • Robocop 2: Fixed video
  • Toki
    • Fixed sprites
  • ActFancer
    • Optimized driver
    • Added dipswitches
  • Gradius III
    • Changed sound to stereo
  • Simpsons
    • Changed sound to stereo
  • Vendetta
    • Changed sound to stereo
  • Ajax
    • Fixed audio (converted to stereo)
    • Fixed video (missing k051316 zoom/rotate)
    • Added controls
    • Added dipswitches
  • Gauntlet HW
    • Basic driver
  • Sauro
    • Added driver with sound, only missing ADPCM
  • Crazy Climber
    • Added driver with sound
  • Return of Invaders
    • Added driver with sound






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