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byuu is an upcoming multi-system emulator that aims to provide the accuracy of higan, with the ease-of-use of bsnes.

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lsnes is a open source Nintendo SNES/GameBoy emulator forked from bsnes by ilari.

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Mesen-S is a cross-platform SNES emulator for Windows & Linux built in C++ and C#.

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bsnes-hd (called "HD Mode 7 mod, for bsnes" in early betas) is a fork of bsnes (great SNES emulator by byuu, currently based on version 107r3) that adds HD video features.

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Snes9x for 3DS is a high-compatibility SNES emulator for your Old 3DS / 2DS.

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kindred is an Emulator designed to aid in the development of software intended for use on a home video computer. While a number of years have been spent perfecting the software, it is not guaranteed to be 100% compatible. 

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lolSnes is a project I had started two years ago. I wanted to make a SNES emulator for the DS, that could render most sane games without glitches. But I followed a wrong approach with the PPU side: trying to make a line-accurate software renderer.

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Snes9x EX+ is an SNES/Super Famicom (スーパーファミコン) emulator written in C++ for Android, iOS, Linux, and WebOS. It uses the emulation backend from Snes9x and is built on top of the Imagine engine.

Features:

  • Accurate emulation and high compatibility rate, utilizes Snes9x 1.43 or 1.53
  • Backup memory and save state support, auto-save and ten manual slots for save states
  • Supports games in .smc,

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snes9x-sx2 is a SNES emulator for windows enabling the on-line features of the the BS-X Satellaview.

It can do some of the things that bsnes-sx2 (or maybe higan-sx2) can do, as in Satellaview Data Downloads (bsxdat folder, with the exact same files as for the other), proper Memory Pack support, which was a pain to add, and proper Memory Map for BS-X BIOS. Please note that the Memory Pack isn't...

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ZSNES is a Super Nintendo emulator programmed by zsKnight and _Demo_. On April 2, 2001 the ZSNES project was GPL'ed and its source released to the public. It currently runs on Windows, Linux, FreeBSD, and DOS.

uosnes is an open source Super Nintendo Entertainment System emulator for Windows

SnesPSP TYL is an open source SNES / SFC emulator for the Sony PSP.

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SNESGT is a Super Nintendo Entertainment System (SNES) emulator for Windows.

SNESDroid / SNES9xNext is the successor to SNES9x PS3 for the PlayStation3 platform. SNES9x PS3 is not yet considered obsolete, but will be in the near foreseeable future as development of SNES9xNext picks up.

Snes9x Euphoria is a continuation of the Snes9xTyl project.

It offers better speed, more stability and overall better SNES experience on the PSP

Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan.

Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce,...

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SNES4ALL is an alternative Super Nintendo emulator for the Sega Dreamcast console. 

Features:

  • MMU for direct access to memory.
  • PVR hardware for drawing SNES tiles.
  • Hardware scaled resolution.
  • Assembler CPUs core enabled.
  • Autoframeskip for real speed.
  • Save state and SRAM.
  • VMU and SD-Card support.
  • Operative Menu: Throttle, Frameskip, Transparency, Sound ...
  • Filemanager with

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SNEeSe is an emulator for the Nintendo SNES console for x86 PCs. SNEeSe is written in 32-bit C, C++, and NASM x86 assembly. Project goal is to make as accurate, functional, and usable an emulation core as is reasonably possible.

OS9XGP is a port of snes9x(http://www.snes9x.com) on the gp32.

FEATURES:

  • Savestates : own format with screenshots.
    • Zsnes savestate can be loaded if correctly named (mariow.smc/.zip -> mariow.zst,.zs1,.zs2, ...)
  • Generic config file or per game (sse GUI).
  • Powerfull GUI :-)
  • 16bpp / 8bpp rendering mode.
  • SPC playback.
  • Configurable input.
  • C4 support.
  • .... try it by yourself!

no$sns is a  SNES/SFC emulator/debugger for windows

 

Features:

 

  • The program is 100% assembler code. Accuracy should be quite high (if not: bug are reports welcome).
  • Controllers: 1-2 Joypads, Multitap, Mouse, Lightguns (via mouse), NTT Data Pad, X-Band Keyboard
  • Coprocessors: SA-1 (in v1.1), GSU (in v1.1), DSP, ST010/11, CX4, OBC1, S-DD1, SPC7110, S-RTC, RTC-4513, SFC-Box
  • Add-ons:

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